A navigable world generated chunk-by-chunk at 720p/60fps for over an hour, with NPC agents and prompt-driven events β an open world model for embodied AI.
π World Models
Tracking generative "world models" β models that stream navigable, interactive 3D worlds in real time. Fast-emerging and relevant to embodied AI, simulation, and spatial capture. Reference only; verify specifics before acting.
Landscape
Landscape v1 Β· published 2026-09-29 Β· curated 2026-09 Β· 7/7 entries link the source they were checked against. Hand-curated, not a live feed: check a primary source before relying on a capability or a date.
Modern Research
A new class of 'world models' streams navigable, interactive 3D worlds in real time (720p/60fps) from prompts or key presses β alongside Genie, Oasis, and Cosmos. The emerging space to watch for embodied AI and simulation.
DeepSeek open-sourced DSec, the sandbox infrastructure behind its agentic RL: ~3M sandboxes/day, ~380K concurrent, four isolation backends from FnCall to full VM, and on-demand image loading that starts an 8,192-container burst in ~35 min vs >60 min the Docker way. The load-bearing claim for world models: because every new agent generation needs new tasks to practise on, the constraint on self-improvement is the supply of environments rather than compute. Section 6.1 answers it β agents build environments on the training infrastructure itself, and pack_diff turns any interactive session into a reusable training ground.
Give it one image and a camera trajectory and it renders video walking through that scene. Multiple images, a panorama, or a source video also work, and a video input carries its own motion along the path; frames can be frozen mid-path for bullet-time. Open code, built on Wan 2.1 1.3B, under 6 GB β consumer-GPU sized. Relevant here: the cheapest route from the property stills to a walkthrough clip.